GOBLINS
Left-clicking on an article No. opens a new window with a full-color depiction of the miniatures contained in the pack (PLEASE NOTE: these miniatures are 15 mm-scale!).
4701
Warriors $28.00
Goblin warriors form the backbone of any Goblin army. The
individual elements are not especially strong in battle, but the Goblins try to
overcome this by creating huge units.
4702
Shortbow Archers $28.00
The Goblin shortbow archers also try to compensate for
their lack of fighting-strength by creating especially large units. The shortbow
archers go to war completely unarmored, which, however, at least gives them an
acceptable movement allowance.
4703
Cave Fighters $23.50
In Grubagin, these warriors secure and research the
innumerably unexplored caves and tunnels beneath the immense pyramid.
4704
Spider Hunters $23.50
The Spider Hunters distinguish themselves through nerves
of steel and are not easily frightened. The huge nets that they carry to catch
spiders can also be used on the battlefield, which many opponents, to their
surprise, already had to experience.
4705
The 'Running Spears' $23.50
The 'Running Spears' are armed with extremely long spears
and storm courageously toward their opponent. The huge spear provides an
increased initiative at the beginning of a melee and does not take into account
the size of the participants, which makes it particularly effective against
large opponents.
4706
The 'War Turtles' $23.50
The chitin shells of the giant insects can be found lying
around throughout Goblugin. In the warm steppes and across the even hotter
deserts, these beetle shells are gladly used as shields to protect against the
sun. Some of the more imaginative Goblins got the idea to defend themselves
against their enemies with these shells, and the even more imaginative
chieftains immediately formed a staunch and unwavering unit from these
shell-carrying warriors.
4707
Mutants $19.50
Many of the Goblin warriors who survived the war against
the Black Devils are marked with lasting injuries. They have visibly mutated -
some grew uncontrollably, whilst others developed additional limbs, and still
others became disfigured through ghastly growths and deformations.
4708
Desert Stalkers $23.50
These Goblin warriors have had to learn, as a result of
the vegetative destitution of the desert, to conceal themselves before the eyes
of their enemy and to take advantage of even the smallest of coverage. The
Desert Stalkers can make themselves very small in this terrain, and missile
attacks against them take place with a factor of -1.
4709
Young Disciples $23.50
The "Young Disciples" are Goblins that were
called to the Forbidden Mountains by the shamans and then discharged once they
proved not to be sufficiently gifted in the ways of magic. These Goblins often
join together to form small units.
4710
Trollbins $23.50
Trollbins are a cross-breed between Trolls and Goblins,
originally bred as lifeguards by the shamans of the Forbidden Mountains.
Meanwhile, however, they can be found in many areas of Goblugin.
4711
Desert Flea Riders $16.50
Gigantic desert fleas live in the hottest areas of the
Bin es Sha, the southwestern sand desert of Goblugin. During the day they
frequently bury themselves deep in the sand and at twilight they become very
active, using their enormous takeoff legs to cover great distances.
4712
Termicatus Riders $19.50
Those who have experienced (and managed to survive!) an
attack by these terrifying biting beetles can with horror testify to their
all-engulfing power of destruction. Termicatus beetles simply eat through
everything, nothing is able to resist them and whole cities have been razed to
the ground by them.
4713
Beetle Flyers $19.50
These gigantic, airborne beetles are resident in the
northern steppes of Goblugin. Steered by cunning Goblins, the Beetle Flyers
carry out heroic, and especially for the opponent, fateful maneuvers.
4714
Mosquito Riders $19.50
The Mosquito Riders plummet toward their enemy like the
raging force of a hurricane, their stings penetrating even the strongest armour.
A unit of Mosquito Riders always moves like a small unit, and the sting attack
does not take into account the opponent's armour value.
4715
Uncroid $9.50
These giant scorpions live deep in the south of the huge
desert, west of the Forbidden Mountains. A tamed Uncroid is a formidable battle
machine, with two mighty nippers that deal with even the best armoured opponents
and a spiked tail that oozes poison.
4716
Grancroid $16.50
From the few, moderately tamed Uncroids some grow into
truly unconquerable monsters, these are the Grancroids. Such an animal is the
pride of every Tur Ar Dreg Leader, and several riders are necessary in order to
keep the giant in check.
4717
Monocoloid $12.00
This armoured beetle is colossal even among the giant
insects. Once in motion they are almost unstoppable, and beneath their massive
body friend and foe alike are flattened.
4718
Stomaid $12.00
The Stomaid is an especially skillful giant insect, that
flings gigantic balls of garbage into the ranks of the opponents in order to
flatten them.
4719
Horridus $9.50
This gigantic rhinoceros beetle is one of the faster
giant insects and can 'ram' or 'impale' its opponents in melee. A successful
impaling robs the opponent of all hit points!
4720
Trogulidus $16.50
With a body-length of almost four meters and an
equivalent height the giant stag beetle is a rather frail representative of the
giant insects. On both sides of its head however it displays mighty pincers,
with which the Trogulidus crushes strongly armoured opponents, and even fortress
walls.
4721
Gargantoid $32.50
There is a whole range of giant insects in Goblugin;
there are exceptionally strong, incredibly powerful, and extremely poisonous
insects. There is however only one Gargantoid, only one behemoth spider.
Virtually as big as an entire Goblin village, it cannot be compared with
anything in this world.
4722
Macrothele $19.50
Only very rarely do the Spider Hunters succeed in
capturing the young of a Macrothele as these giant spiders are very adept
hunters. A Macrothele can attack in each melee phase with its poisonous jaw and
jump at the end of the melee phase.
4723
Small Catapult $8.00
This small catapult originated from an idea of a student
of Ingenibb the Shrewd. This student thought that a big catapult draws too much
attention to itself, while a small one could perform its "duty"
undisturbed by the enemy.
4724
Large Catapult $12.00
This catapult was constructed by Ingenibb the Shrewd. It
is perhaps somewhat unreliable but nevertheless hurls large stone projectiles.
4725
Poison Gas Pump $12.00
This device is the showpiece of its brilliant inventor
Ingenibb the Shrewd. A monster with innumerable tubes, hoses and connections, in
which poisonous gases are heated and sprayed upon the opponent with terrifying
destructive potential.
4726
Characters $8.00
The figures contained in this pack allow you to field the
characters Goblogin Beetle-Friend, Al'Gobbar, Ingenibb the Shrewd, and Snoggob
the Slicer.
4727
Heroes and Commanders 1 $6.50
The figures contained in this pack allow you to field the
Goblin leaders Wudbin, Al'Kabun, Gotzlin, Gobbelsnut and Bogwag the Quick.
4728
Shamans $8.00
The figures contained in this pack allow you to field the
Goblin shamans Grobbo, Gunrub and Gabrin.
4729 Goblin Decals 394 Full Color decals $12.00
All content Copyright © 2000 HOBBY PRODUCTS GmbH. All Rights Reserved.