GOBLINS

 

Left-clicking on an article No. opens a new window with a full-color depiction of the miniatures contained in the pack (PLEASE NOTE: these miniatures are 15 mm-scale!).

4701 Warriors    $28.00
Goblin warriors form the backbone of any Goblin army. The individual elements are not especially strong in battle, but the Goblins try to overcome this by creating huge units.

4702 Shortbow Archers    $28.00
The Goblin shortbow archers also try to compensate for their lack of fighting-strength by creating especially large units. The shortbow archers go to war completely unarmored, which, however, at least gives them an acceptable movement allowance.

4703 Cave Fighters    $23.50
In Grubagin, these warriors secure and research the innumerably unexplored caves and tunnels beneath the immense pyramid.

4704 Spider Hunters    $23.50
The Spider Hunters distinguish themselves through nerves of steel and are not easily frightened. The huge nets that they carry to catch spiders can also be used on the battlefield, which many opponents, to their surprise, already had to experience.

4705 The 'Running Spears'    $23.50
The 'Running Spears' are armed with extremely long spears and storm courageously toward their opponent. The huge spear provides an increased initiative at the beginning of a melee and does not take into account the size of the participants, which makes it particularly effective against large opponents.

4706 The 'War Turtles'    $23.50
The chitin shells of the giant insects can be found lying around throughout Goblugin. In the warm steppes and across the even hotter deserts, these beetle shells are gladly used as shields to protect against the sun. Some of the more imaginative Goblins got the idea to defend themselves against their enemies with these shells, and the even more imaginative chieftains immediately formed a staunch and unwavering unit from these shell-carrying warriors.

4707 Mutants    $19.50
Many of the Goblin warriors who survived the war against the Black Devils are marked with lasting injuries. They have visibly mutated - some grew uncontrollably, whilst others developed additional limbs, and still others became disfigured through ghastly growths and deformations.

4708 Desert Stalkers    $23.50
These Goblin warriors have had to learn, as a result of the vegetative destitution of the desert, to conceal themselves before the eyes of their enemy and to take advantage of even the smallest of coverage. The Desert Stalkers can make themselves very small in this terrain, and missile attacks against them take place with a factor of -1.

4709 Young Disciples    $23.50
The "Young Disciples" are Goblins that were called to the Forbidden Mountains by the shamans and then discharged once they proved not to be sufficiently gifted in the ways of magic. These Goblins often join together to form small units.

4710 Trollbins    $23.50
Trollbins are a cross-breed between Trolls and Goblins, originally bred as lifeguards by the shamans of the Forbidden Mountains. Meanwhile, however, they can be found in many areas of Goblugin.

4711 Desert Flea Riders    $16.50
Gigantic desert fleas live in the hottest areas of the Bin es Sha, the southwestern sand desert of Goblugin. During the day they frequently bury themselves deep in the sand and at twilight they become very active, using their enormous takeoff legs to cover great distances.

4712 Termicatus Riders    $19.50
Those who have experienced (and managed to survive!) an attack by these terrifying biting beetles can with horror testify to their all-engulfing power of destruction. Termicatus beetles simply eat through everything, nothing is able to resist them and whole cities have been razed to the ground by them.

4713 Beetle Flyers    $19.50
These gigantic, airborne beetles are resident in the northern steppes of Goblugin. Steered by cunning Goblins, the Beetle Flyers carry out heroic, and especially for the opponent, fateful maneuvers.

4714 Mosquito Riders    $19.50
The Mosquito Riders plummet toward their enemy like the raging force of a hurricane, their stings penetrating even the strongest armour. A unit of Mosquito Riders always moves like a small unit, and the sting attack does not take into account the opponent's armour value.    

4715 Uncroid    $9.50
These giant scorpions live deep in the south of the huge desert, west of the Forbidden Mountains. A tamed Uncroid is a formidable battle machine, with two mighty nippers that deal with even the best armoured opponents and a spiked tail that oozes poison.

4716 Grancroid    $16.50
From the few, moderately tamed Uncroids some grow into truly unconquerable monsters, these are the Grancroids. Such an animal is the pride of every Tur Ar Dreg Leader, and several riders are necessary in order to keep the giant in check.

4717 Monocoloid    $12.00
This armoured beetle is colossal even among the giant insects. Once in motion they are almost unstoppable, and beneath their massive body friend and foe alike are flattened.

4718 Stomaid    $12.00
The Stomaid is an especially skillful giant insect, that flings gigantic balls of garbage into the ranks of the opponents in order to flatten them.

4719 Horridus    $9.50
This gigantic rhinoceros beetle is one of the faster giant insects and can 'ram' or 'impale' its opponents in melee. A successful impaling robs the opponent of all hit points!

4720 Trogulidus    $16.50
With a body-length of almost four meters and an equivalent height the giant stag beetle is a rather frail representative of the giant insects. On both sides of its head however it displays mighty pincers, with which the Trogulidus crushes strongly armoured opponents, and even fortress walls.

4721 Gargantoid    $32.50
There is a whole range of giant insects in Goblugin; there are exceptionally strong, incredibly powerful, and extremely poisonous insects. There is however only one Gargantoid, only one behemoth spider. Virtually as big as an entire Goblin village, it cannot be compared with anything in this world.

4722 Macrothele    $19.50
Only very rarely do the Spider Hunters succeed in capturing the young of a Macrothele as these giant spiders are very adept hunters. A Macrothele can attack in each melee phase with its poisonous jaw and jump at the end of the melee phase.

4723 Small Catapult    $8.00
This small catapult originated from an idea of a student of Ingenibb the Shrewd. This student thought that a big catapult draws too much attention to itself, while a small one could perform its "duty" undisturbed by the enemy.

4724 Large Catapult    $12.00
This catapult was constructed by Ingenibb the Shrewd. It is perhaps somewhat unreliable but nevertheless hurls large stone projectiles.

4725 Poison Gas Pump    $12.00
This device is the showpiece of its brilliant inventor Ingenibb the Shrewd. A monster with innumerable tubes, hoses and connections, in which poisonous gases are heated and sprayed upon the opponent with terrifying destructive potential.

4726 Characters    $8.00
The figures contained in this pack allow you to field the characters Goblogin Beetle-Friend, Al'Gobbar, Ingenibb the Shrewd, and Snoggob the Slicer.

4727 Heroes and Commanders 1    $6.50
The figures contained in this pack allow you to field the Goblin leaders Wudbin, Al'Kabun, Gotzlin, Gobbelsnut and Bogwag the Quick.

4728 Shamans    $8.00
The figures contained in this pack allow you to field the Goblin shamans Grobbo, Gunrub and Gabrin.

4729 Goblin Decals 394 Full Color decals    $12.00

 

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