DWARVES

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    1421 · Dwarves Army Book..................$15.00

    Dwarven legends speak of mighty mountain ranges in the iron grip of the Dwarves, honeycombed with the mining shafts and living quarters of the clans. They tell of the wonders of Dwarven architecture, such as Thordrill's Hall in lost Temuria and the mighty weapons and machines of the Smiths' and Thunderers' Guilds.

This DEMONWORLD army book describes the Dwarven realms of Gaeta and Z'ahra, their armies and their allies, the Hill and Rock Giants.

The 54 new recruitment cards describe Dwarven units such as the Bombardiers or the Orc Slayers, mighty machines such as Battle-Riders, Bullet-Hailers or Dwarven flying machines, such heroes as Barin Boarrider or Quorn the Brazen, and magical artefacts such as the Thunderfist or the axe Giant's Death. In addition you will also find an overview map, colour illustrations for painting your miniatures, and a spell list with 15 spells for Dwarven priests.

 

 

4401 Heavy Clan Veterans.......$23.50
The clan veterans form the elite troops of a Dwarf clan. The heavy units are equipped with full platemail and carry a double-handed weapon.

4402 Heavy Clan Warriors........$23.50
The clan warriors are the main force of the troops of a Dwarf clan. These heavy units are fully armored and equipped with a shield and an axe.

4403 Clan Veterans.........$23.50
The clan veterans form the elite troops of a Dwarf clan. They are armored similarly to the clan warriors, however they dispense with a shield in favor of a double-handed weapon.

*4404 Clan Warriors..........$23.50
Clan warriors form the bulk of the troops of a Dwarf clan. They are equipped with a variety of hand weapons, the majority of which, like their Armour, are usually old family heirlooms.

4405 Dwarves with Crossbows........$23.50
Because of their poor Armour and the improvised weapons carried, this unit should preferably be kept out of melee; which, however, is not their main task on the battlefield anyway.

4406 Arquebusiers.........$23.50
This unit is particularly unusual as it does not consist of members of different guilds but is exclusively made up from members of the Thunderers' Guild. A contingent of the Arquebusiers are in the employ of the Emperor as a result of the alliance agreement struck with the Empire.

4407 Skirmishers.........$23.50
Skirmishers are equipped with shields and light leather Armour that does not restrict them in their movement. The unit is equipped with hand weapons; and every Dwarf carries several heavy throwing-axes in addition to these.

4408 Miners.........$23.50
In some respects, this unit is the counterpart to the militia of other armies. In times of need, miners are speedily gathered to defend their native country. They are clad in their heavy leather working clothes and carry their picks as weapons.

4409 The Portal Guard.........$19.50
The units of the portal guard consist exclusively of experienced veterans to whom the guarding of the main gates of the Dwarf cities and fortresses was entrusted. They are equipped with especially heavy platemail and halberds in order to cope with their heavy task.

4410 Bombardiers.........$19.50
An invention of the Thunderers' Guild made it possible to raise this new unit. The members of this unit carry so-called "bombs", which are thin-walled metal balls with a fuse, that are filled with black powder and metal pieces, which they throw into the ranks of their opponents.

4411 Hill Giants.........$16.50
Hill Giants are the smaller "relatives" of the Rock Giants and they wear chainmail Armour that is provided to them by the Dwarves of Gaeta. As weapons they use double-handed battle-axes or hammers.

4412 Rock Giant.........$9.50
Rock Giants don't appear in units, but are recruited individually by the Dwarf clans. In melee they mostly use torn out trees as clubs, however they also often throw chunks of stone which they find on the battlefield.

4413 Durim's Hammer.........$8.00
Durim's Hammer is an artillery piece that shoots indirectly. It remarkably resembles the Imperial mortar "Khybor's Horror". The developers of the Thunderers' Guild maintain that the Imperial artillery piece is a reproduction of a low quality version of Durim's Hammer which was solely built for export.

4414 Dragon Thunder.........$8.00
The Dragon Thunder is an especially large mortar that was developed from the smaller mortar "Durim's Hammer". Although it can not shoot incendiary projectiles, it can however shoot large stone projectiles with considerable effect.

4415 Artillery Observers.........$6.50
Since the Dwarves of Gaeta only own indirectly shooting artillery pieces, they have developed a unit, whose task it is to determine the position of hostile targets and convey this to their batteries by using flag signals.

4416 Pony Riders.........$32.50
This unit has come into being at the proposal of the Merchants' Guild, because normally the Dwarves don't trust the ponies and would rather go by foot than ride. Since the merchants however have long distances to cover on their routes they are forced to use the ponies as their mounts.

4417 Orc Slayers.........$19.50
These wild looking Dwarves are members of the Orcslayer Clan that have, on account of their fanatical hatred of Orcs and Goblins, prescribed for themselves the duty of erasing the Orcs and Goblins from the face of the Earth. Orc Slayers go into battle unarmoured and are equipped with double-handed weapons.

4418 Battle Rider with Hammers.........$19.50
These metal monsters, approximately seven meters in height, currently represent the climax of arms technology according to the opinion of its builders, the Blacksmiths' Guild. Battle Riders are equipped either with two oversized hammers or with two huge axes.

4419 Battle Rider with Axes.........$19.50
These metal monsters, approximately seven meters in height, currently represent the climax of arms technology according to the opinion of its builders, the Blacksmiths' Guild. Battle Riders are equipped either with two oversized hammers or with two huge axes.

4420 Blunderbuss Unit.........$16.50
As the name already suggests, the blunderbuss is an especially large and powerful variation of the arquebuse. The Thunderers' Guild played a decisive role in its development.

4421 Bat with Flamethrower.........$8.00
The Bats are a product of the Craftsmen Guild, that like the Battle Riders are looked upon by many Dwarves as "new fashion junk". Equipped with a flamethrower the Bat flies over the battlefield in order to shoot at the enemy from the air.

4422 Bat with Blunderbuss.........$8.00
The Bats are a product of the Craftsmen Guild, that like the Battle Riders are looked upon by many Dwarves as "new fashion junk". Equipped with a blunderbuss the Bat flies over the battlefield in order to shoot at the enemy from the air.

4423 Bats with Ramming-Thorn.........$8.00
This is a Bat variation that has appeared only recently on the battlefields. As opposed to other Bats, this model is equipped with a ramming-thorn instead of a long-distance weapon and can consequently carry out extremely effective, but very suicidal ram-attacks against Giants or Dragons.

4424 Bullet-Hailer.........$8.00
A bullet-hailer is a gun with a total of 15 gun-barrels that has three racks of five barrels rotating around a horizontal axis. The crew tries to push the wheel mounted construction towards the opponent as quickly as possible and fire when within range.

4425 Hell-Spitter.........$9.50
The hell-spitter is a construction similar to the bullet-hailer, however because of its "all around-effect" it is a weapon that is more suitable for defense in special (or especially desperate) situations than for attack.

4426 Dwarf Decals.........$12.00
This pack contains over 570 decals for the decoration of shields and banners.

4427 eroes and Commanders 1.........$6.50
The figures in this pack represent Dwarf leaders such as Argam Rustbeard, Bradon the Axe, Dungal Smasher and Barin Sow-Rider.

4428 Dwarf Priests.........$6.50
The figures in this pack represent the Dwarf priests Thorbal, Rador, Hugen Sludge-Foot and Quorn the Brazen.

 

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